Fallout 4 - Final Day Recap

Took another few days off of Fallout 4.
But now, it's time to finish this.
Major end-game spoilers here.

So, Shaun wants me to find some rogue Synths.
Make it to Bunker Hill, and a huge fight breaks out between the Brotherhood of Steel and the Railroad.
Looks like any chance I had of working with The Railroad just dropped to none.
Finally made my way to the Synths, and... Well, I was met with an extremely difficult situation.
These Synths... Were afraid.
By all normal appearance and behavior, they seemed like normal human beings. All they want is to be able to live their own lives freely.
Yet here I am being told that I have to issue reset codes and send them back to the Institute.

This is really not fair.
I don't like this. Not one bit.

I ended up issuing the reset codes as instructed. I'm not happy about it though. (Maybe a future play-through I can try another option.)

Met with Shaun again.
Some more startling revelations.

It sure seems that Shaun is happy and fully committed to his place at The Institute.
And apparently he's the one who had me "let out" of the Vault at the beginning of the game.
So essentially, to him, it was just an experiment. To see what I would do. If I would survive. If I would fall to the "corruptions" of the wasteland.
It leaves a poor taste in my mouth.

The character's goal to find Shaun, feels like all was in vain. He didn't care about being found. He doesn't care about his father.

What am I continuing on helping him then?
I suppose it's because I've made it this far already. And there's really very few other alternatives. (And any other alternatives would likely lead to unnecessary deaths)

So, in the meantime, I attended the Institute's Directorate board meeting.
The other people at the meeting are clearly not pleased about my presence.
Learned about Phase 3.
Also learned that Shaun is dying of some disease.
And he's named me as his successor. Again, the rest of the people are not pleased.

My next mission is to help retrieve a beryllium agitator.
This will sure be... Agitating? haha!

Another big fight with the Brotherhood of Steel.

Got the agitator, although I had to go through a heavily radiated room for it. Luckily I had some Rad-Away to help.

Back at the Institute, I'm sent off once again. This time, to help recruit a scientist from the Commonwealth who may be able to help. He was being protected by the Minutemen.
I was able to convince them to stand down, and then convince the scientist to join The Institute. I sure hope this goes ok.

Now, it's up to me to boost the Diamond City radio signal, so that the Institute's "announcement message" is broadcast to as many people as possible. I have a bad feeling about this.

At the radio building, I finally meet Travis, that Radio DJ.
Man, he's such an awkward jittery mess.

However, I was able to take a detour to talk to the Russians at the bar to help build up Travis' confidence.
That was... An interesting quest.

Also stopped by to visit Virgil. He's definitely looking better. I'm really impressed.

Back at the Institute, I'm having to continue making difficult decisions.
Now I'm being forced to kill the people at The Railroad.
I don't think this is right. But I've come this far, and I've dug myself too deep into a hole that I won't be able to get myself out of. Gonna have to ride this to the end. At all costs.

At the Railroad, they were not happy to see me.
And I was not happy to be there.
That was one of the most difficult things I've ever had to do in a game. Really not feeling good about things right now.

Next, he wants me to help destroy the Brotherhood of Steel.
Doctor Li (a familiar face from Fallout 3! That's a surprise!) gave me instructions on how to find Liberty Prime. Off I go.

That was another big ol' fight.
After all is done... Nick is not too happy with me.
And I understand. I'm not all too happy with myself.

And looks like that's it.
The game's over. Shaun dies of sickness and I'm left in charge of the Institute.
Nothing left but go through all the old quests that I have left over.

What a depressing game.